Angry Birds is a symbol of mobile gaming. If you can improve angry birds then you can set up a challenge and eventually take the whole mobile gaming to the next level. This is what Nvidia is looking to do now. With the 3D effects we have seen from Tegra recently this looks like a feat that can be pulled easily, especially by the likes of Nvidia.
Hinting At Mobile Game Forum 2012 by Neil Trevett, Nvidia’s mobile content vice president had this to say,
“We’ve been speaking to Rovio, and they… ” started Trevett, before stopping himself revealing too much.
“Let’s just say Angry Birds can do a lot more,” he said, pointing out the game currently uses a 2D physics engine, and there’s no reason why it couldn’t use a 3D physics engine, which would be more accurate and could provide more accessible gameplay in terms of camera control, for example.
“There’s lots of things Rovio could do in terms of particle effects or volcanoes exploding in the background,” Trevett added.